Chuck
Revision as of 02:40, 18 June 2016 by imported>Amelia (Created page with " O---<::::::;;;;[]xxxxxx[}-----------------------------------[ Chuck ]---O | Level : 10 | | Skill : streetfighti...")
O---<::::::;;;;[]xxxxxx[}-----------------------------------[ Chuck ]---O
| Level : 10 |
| Skill : streetfighting |
| Syntax : chuck <object> at <target>, chuck default <type> |
| Cost : 20 sp |
O-----------------------------------------------------------------------O
| Chuck allows a thief to throw various additional missile weapons |
| in combat. While you can only chuck certain items, the ones that |
| you can, can produce significant damage in skilled hands. Of course, |
| the handling of large or unwieldly objects naturally requires more |
| training and expertise than a smaller weapon might demand. Even |
| experienced thieves may find themselves unable to maintain their |
| concealment while readying something particularly cumbersome. |
| |
| If you don't supply an object, this skill will use a default, |
| which is either a throwing dagger, or an object type you set |
| yourself with the 'chuck default' syntax. |
O-----------------------------------------------{]xxxxxx[];;;;::::::>---O