Difference between revisions of "Paladin Skills"
		
		
		
		
		
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'''Inherent Abilities''': [[Salute (Paladin Skill)|Salute]], Guard*, [[Divine (Paladin Skill)|Divine]]  | '''Inherent Abilities''': [[Salute (Paladin Skill)|Salute]], Guard*, [[Divine (Paladin Skill)|Divine]]  | ||
===By guild level:===    | ===By guild level:===    | ||
# [[Mend (Paladin Skill)   | # [[Mend (Paladin Skill)|Mend]], [[Illuminate (Paladin Skill)|Illuminate]]  | ||
# [[Reveal (Paladin Skill)|Reveal]]  | # [[Reveal (Paladin Skill)|Reveal]]  | ||
# ([[Warcry (Paladin Skill)|Warcry]]- influence)  | # ([[Warcry (Paladin Skill)|Warcry]]- influence)  | ||
Revision as of 10:41, 25 November 2016
Paladins' Abilities
Inherent Abilities: Salute, Guard*, Divine
By guild level:
- Mend, Illuminate
 - Reveal
 - (Warcry- influence)
 - Zeal, Providence
 - Ceremony
 - Soulblade, Detoxify
 - Sense, (Smite - discernment)
 - Witness(Anoint - healing)
 - (Blitz- prowess)
 - (Consecrate - sanctity), Specialize
 - Shroud, Shard, Preserve
 - Appraise
 - Calm
 - Defend
 - Purify, Shine
 - Imbue, Cleanse
 - Strike, (Banish- prayer)
 - Convert, Endure
 - Host, Avatar,
 - Wrath
 
Commentary
- Guard is included on our ability list, but doesn't seem to be an ability.
 - Each specialist type, has a skill that they excel at. Warcry, for example is the skill that will do different, very special things, for an influence specialist.